In my opinion, the video game revolution started by these three games: Space Invaders, Pac-Man, and Donkey Kong. Space Invaders was revolutionary because it was the first and best of its kind. Pac-Man was the first full-feature color video game introducing a main character. Donkey Kong was revolutionary because it was the first to have multiple levels that played differently. While Atari scooped up Space Invaders and Pac-Man, there was no doubt that they were ready to pursue Donkey Kong as well. However, Coleco was finishing up their state of the art video game system, and needed the edge that only a name game like Donkey Kong could give. Coleco won the war, paying a measly $100,000 for rights to produce the Donkey Kong game for home systems. With little development time, Coleco produced a version of Donkey Kong for the Colecovision, Intellivision, and the Atari 2600.
Archive for the ‘Sucks’ Tag
Coleco Presents: Donkey Kong for the Atari 2600
Friday, June 1st, 2012Atari 2600 Pac-Man
Tuesday, May 29th, 2012So, you are Atari, the biggest computer game manufacturer on the planet. Everything you touch turns to gold. You are backed by a well-funded parent company of Warner Brothers. But, competition is heating up. You have several people who want the business that you have worked so hard to keep. You’ve got to make the games that people want. It’s 1981 and people want a home version of Pac-Man. Especially, now that it is nearing in on the Christmas season, and the people have a choice to make as far what kind of game system that they want to buy. Well, always aimed to please, Atari buys the rights to produce the home version of Pac-Man for their famed Atari 2600. If you’re one of the executives at Atari, how would you choose to handle the development of this prize?